add explosive bullet power up

This commit is contained in:
Vinzenz Schroeter 2024-04-17 19:34:19 +02:00
commit a2d46bda92

View file

@ -3,7 +3,7 @@ using TanksServer.GameLogic;
namespace TanksServer.Interactivity;
internal sealed class PlayerServer(ILogger<PlayerServer> logger, SpawnQueue spawnQueue)
internal sealed class PlayerServer(ILogger<PlayerServer> logger, TankSpawnQueue tankSpawnQueue)
{
private readonly ConcurrentDictionary<string, Player> _players = new();
@ -12,7 +12,7 @@ internal sealed class PlayerServer(ILogger<PlayerServer> logger, SpawnQueue spaw
Player AddAndSpawn()
{
var player = new Player(name, id);
spawnQueue.EnqueueForImmediateSpawn(player);
tankSpawnQueue.EnqueueForImmediateSpawn(player);
return player;
}