add explosive bullet power up

This commit is contained in:
Vinzenz Schroeter 2024-04-17 19:34:19 +02:00
commit a2d46bda92

View file

@ -26,7 +26,7 @@ internal sealed class PlayerScreenData(ILogger logger)
{
var result = (byte)(isCurrentPlayer ? 0x1 : 0x0);
var kind = (byte)entityKind;
Debug.Assert(kind < 3);
Debug.Assert(kind <= 3);
result += (byte)(kind << 2);
var index = _count / 2;