add explosive bullet power up

This commit is contained in:
Vinzenz Schroeter 2024-04-17 19:34:19 +02:00
commit a2d46bda92

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@ -4,5 +4,6 @@ internal enum GamePixelEntityType : byte
{
Wall = 0x0,
Tank = 0x1,
Bullet = 0x2
Bullet = 0x2,
PowerUp = 0x3
}