move a bunch of stuff into subfolders
This commit is contained in:
parent
8f281d65b2
commit
151cad4cee
13 changed files with 44 additions and 27 deletions
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@ -1,6 +1,8 @@
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using System.Net.WebSockets;
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using Microsoft.Extensions.Hosting;
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using Microsoft.Extensions.Logging;
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using TanksServer.Helpers;
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using TanksServer.Services;
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namespace TanksServer;
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@ -1,6 +1,7 @@
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using System.Net.WebSockets;
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using Microsoft.Extensions.Hosting;
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using Microsoft.Extensions.Logging;
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using TanksServer.Helpers;
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namespace TanksServer;
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@ -55,22 +56,19 @@ internal sealed class ControlsServer(ILogger<ControlsServer> logger, ILoggerFact
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protected override Task ReceiveAsync(ArraySegment<byte> buffer)
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{
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logger.LogDebug("player input {} {}", buffer[0], buffer[1]);
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var type = (MessageType)buffer[0];
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var control = (InputType)buffer[1];
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logger.LogTrace("player input {} {} {}", player.Id, type, control);
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bool isEnable;
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switch ((MessageType)buffer[0])
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var isEnable = type switch
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{
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case MessageType.Enable:
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isEnable = true;
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break;
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case MessageType.Disable:
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isEnable = false;
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break;
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default:
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return CloseAsync(WebSocketCloseStatus.InvalidPayloadData, "invalid state");
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}
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MessageType.Enable => true,
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MessageType.Disable => false,
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_ => throw new ArgumentException("invalid message type")
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};
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switch ((InputType)buffer[1])
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switch (control)
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{
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case InputType.Forward:
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player.Controls.Forward = isEnable;
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@ -88,7 +86,7 @@ internal sealed class ControlsServer(ILogger<ControlsServer> logger, ILoggerFact
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player.Controls.Shoot = isEnable;
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break;
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default:
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return CloseAsync(WebSocketCloseStatus.InvalidPayloadData, "invalid control");
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throw new ArgumentException("invalid control type");
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}
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return Task.CompletedTask;
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6
TanksServer/Helpers/AppSerializerContext.cs
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6
TanksServer/Helpers/AppSerializerContext.cs
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@ -0,0 +1,6 @@
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using System.Text.Json.Serialization;
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namespace TanksServer;
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[JsonSerializable(typeof(Player))]
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internal partial class AppSerializerContext: JsonSerializerContext;
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57
TanksServer/Helpers/DisplayPixelBuffer.cs
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57
TanksServer/Helpers/DisplayPixelBuffer.cs
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@ -0,0 +1,57 @@
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using TanksServer.Helpers;
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namespace TanksServer;
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internal sealed class DisplayPixelBuffer(byte[] data)
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{
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public byte[] Data => data;
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public byte Magic1
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{
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get => data[0];
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set => data[0] = value;
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}
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public byte Magic2
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{
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get => data[1];
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set => data[1] = value;
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}
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public ushort X
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{
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get => GetTwoBytes(2);
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set => SetTwoBytes(2, value);
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}
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public ushort Y
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{
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get => GetTwoBytes(4);
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set => SetTwoBytes(4, value);
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}
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public ushort WidthInTiles
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{
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get => GetTwoBytes(6);
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set => SetTwoBytes(6, value);
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}
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public ushort HeightInPixels
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{
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get => GetTwoBytes(8);
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set => SetTwoBytes(8, value);
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}
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public FixedSizeBitFieldView Pixels { get; } = new(data.AsMemory(10));
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private ushort GetTwoBytes(int index)
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{
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return (ushort)(data[index] * byte.MaxValue + data[index + 1]);
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}
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private void SetTwoBytes(int index, ushort value)
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{
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data[index] = (byte)(value / byte.MaxValue);
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data[index + 1] = (byte)(value % byte.MaxValue);
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}
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}
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74
TanksServer/Helpers/EasyWebSocket.cs
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74
TanksServer/Helpers/EasyWebSocket.cs
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@ -0,0 +1,74 @@
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using System.Net.WebSockets;
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using Microsoft.Extensions.Logging;
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namespace TanksServer.Helpers;
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/// <summary>
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/// Hacky class for easier semantics
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/// </summary>
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internal abstract class EasyWebSocket
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{
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private readonly TaskCompletionSource _completionSource = new();
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private readonly ILogger _logger;
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private readonly WebSocket _socket;
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private readonly Task _readLoop;
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private readonly ArraySegment<byte> _buffer;
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private int _closed;
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protected EasyWebSocket(WebSocket socket, ILogger logger, ArraySegment<byte> buffer)
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{
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_socket = socket;
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_logger = logger;
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_buffer = buffer;
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_readLoop = ReadLoopAsync();
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}
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public Task Done => _completionSource.Task;
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private async Task ReadLoopAsync()
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{
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do
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{
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var response = await _socket.ReceiveAsync(_buffer, CancellationToken.None);
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if (response.CloseStatus.HasValue)
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break;
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await ReceiveAsync(_buffer[..response.Count]);
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} while (_socket.State == WebSocketState.Open);
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}
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protected abstract Task ReceiveAsync(ArraySegment<byte> buffer);
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protected abstract Task ClosingAsync();
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protected async Task TrySendAsync(byte[] data)
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{
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if (_socket.State != WebSocketState.Open)
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await CloseAsync();
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_logger.LogTrace("sending {} bytes of data", _buffer.Count);
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try
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{
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await _socket.SendAsync(data, WebSocketMessageType.Binary, true, CancellationToken.None);
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}
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catch (WebSocketException wsEx)
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{
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_logger.LogDebug(wsEx, "send failed");
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}
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}
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public async Task CloseAsync(
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WebSocketCloseStatus status = WebSocketCloseStatus.NormalClosure,
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string? description = null
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)
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{
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if (Interlocked.Exchange(ref _closed, 1) == 1)
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return;
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_logger.LogDebug("closing socket");
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await _socket.CloseAsync(status, description, CancellationToken.None);
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await _readLoop;
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await ClosingAsync();
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_completionSource.SetResult();
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}
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}
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74
TanksServer/Helpers/FixedSizeBitFieldView.cs
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74
TanksServer/Helpers/FixedSizeBitFieldView.cs
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@ -0,0 +1,74 @@
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using System.Collections;
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namespace TanksServer.Helpers;
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internal sealed class FixedSizeBitFieldView(Memory<byte> data) : IList<bool>
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{
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public int Count => data.Length * 8;
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public bool IsReadOnly => false;
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IEnumerator IEnumerable.GetEnumerator() => GetEnumerator();
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public IEnumerator<bool> GetEnumerator()
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{
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return Enumerable().GetEnumerator();
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IEnumerable<bool> Enumerable()
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{
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for (var i = 0; i < Count; i++)
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yield return this[i];
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}
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}
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public void Clear()
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{
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var span = data.Span;
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for (var i = 0; i < data.Length; i++)
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span[i] = 0;
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}
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public void CopyTo(bool[] array, int arrayIndex)
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{
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for (var i = 0; i < Count && i + arrayIndex < array.Length; i++)
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array[i + arrayIndex] = this[i];
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}
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private static (int byteIndex, int bitInByteIndex) GetIndexes(int bitIndex)
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{
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var byteIndex = bitIndex / 8;
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var bitInByteIndex = 7 - bitIndex % 8;
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return (byteIndex, bitInByteIndex);
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}
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public bool this[int bitIndex]
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{
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get
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{
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var (byteIndex, bitInByteIndex) = GetIndexes(bitIndex);
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var bitInByteMask = (byte)(1 << bitInByteIndex);
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return (data.Span[byteIndex] & bitInByteMask) != 0;
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}
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set
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{
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var (byteIndex, bitInByteIndex) = GetIndexes(bitIndex);
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var bitInByteMask = (byte)(1 << bitInByteIndex);
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if (value)
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{
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data.Span[byteIndex] |= bitInByteMask;
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}
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else
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{
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var withoutBitMask = (byte)(ushort.MaxValue ^ bitInByteMask);
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data.Span[byteIndex] &= withoutBitMask;
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}
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}
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}
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public void Add(bool item) => throw new NotSupportedException();
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public bool Contains(bool item) => throw new NotSupportedException();
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public bool Remove(bool item) => throw new NotSupportedException();
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public int IndexOf(bool item) => throw new NotSupportedException();
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public void Insert(int index, bool item) => throw new NotSupportedException();
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public void RemoveAt(int index) => throw new NotSupportedException();
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}
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49
TanksServer/PlayerServer.cs
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49
TanksServer/PlayerServer.cs
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@ -0,0 +1,49 @@
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using System.Collections.Concurrent;
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using System.Diagnostics.CodeAnalysis;
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using Microsoft.Extensions.Logging;
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namespace TanksServer;
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internal sealed class PlayerServer(ILogger<PlayerServer> logger)
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{
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private readonly ConcurrentDictionary<string, Player> _players = new();
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public Player GetOrAdd(string name)
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{
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var player = _players.GetOrAdd(name, _ => new Player(name));
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logger.LogInformation("player {} (re)joined", player.Id);
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return player;
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}
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public bool TryGet(Guid? playerId, [MaybeNullWhen(false)] out Player foundPlayer)
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{
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foreach (var player in _players.Values)
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{
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if (player.Id != playerId)
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continue;
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foundPlayer = player;
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return true;
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}
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foundPlayer = null;
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return false;
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}
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}
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internal sealed class Player(string name)
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{
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public string Name => name;
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public Guid Id { get; } = Guid.NewGuid();
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public PlayerControls Controls { get; } = new();
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}
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internal sealed class PlayerControls
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{
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public bool Forward { get; set; }
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public bool Backward { get; set; }
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public bool TurnLeft { get; set; }
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public bool TurnRight { get; set; }
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public bool Shoot { get; set; }
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}
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@ -4,6 +4,7 @@ using Microsoft.AspNetCore.Http;
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using Microsoft.AspNetCore.Mvc;
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using Microsoft.Extensions.DependencyInjection;
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using Microsoft.Extensions.FileProviders;
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using TanksServer.Services;
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namespace TanksServer;
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@ -17,7 +18,7 @@ internal static class Program
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app.UseWebSockets();
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var clientScreenServer = app.Services.GetRequiredService<ClientScreenServer>();
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var playerService = app.Services.GetRequiredService<PlayerService>();
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var playerService = app.Services.GetRequiredService<PlayerServer>();
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var controlsServer = app.Services.GetRequiredService<ControlsServer>();
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var clientFileProvider = new PhysicalFileProvider(Path.Combine(app.Environment.ContentRootPath, "client"));
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@ -84,7 +85,7 @@ internal static class Program
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builder.Services.AddHostedService<GameTickService>();
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builder.Services.AddSingleton<PlayerService>();
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builder.Services.AddSingleton<PlayerServer>();
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return builder.Build();
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}
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37
TanksServer/Services/GameTickService.cs
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37
TanksServer/Services/GameTickService.cs
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@ -0,0 +1,37 @@
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using Microsoft.Extensions.Hosting;
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namespace TanksServer.Services;
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internal sealed class GameTickService(IEnumerable<ITickStep> steps) : IHostedService
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{
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private readonly CancellationTokenSource _cancellation = new();
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private readonly List<ITickStep> _steps = steps.ToList();
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private Task? _run;
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public Task StartAsync(CancellationToken cancellationToken)
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{
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_run = RunAsync();
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return Task.CompletedTask;
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}
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private async Task RunAsync()
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{
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while (!_cancellation.IsCancellationRequested)
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{
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foreach (var step in _steps)
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await step.TickAsync();
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await Task.Delay(1000);
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}
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}
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public async Task StopAsync(CancellationToken cancellationToken)
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{
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await _cancellation.CancelAsync();
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if (_run != null) await _run;
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}
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}
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public interface ITickStep
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{
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Task TickAsync();
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}
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56
TanksServer/Services/MapDrawer.cs
Normal file
56
TanksServer/Services/MapDrawer.cs
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@ -0,0 +1,56 @@
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namespace TanksServer.Services;
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internal class MapDrawer(MapService map):ITickStep
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{
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private const uint GameFieldPixelCount = MapService.PixelsPerRow * MapService.PixelsPerColumn;
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private void DrawInto(DisplayPixelBuffer buf)
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{
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for (var tileY = 0; tileY < MapService.TilesPerColumn; tileY++)
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for (var tileX = 0; tileX < MapService.TilesPerRow; tileX++)
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{
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if (!map.IsCurrentlyWall(tileX, tileY))
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continue;
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var absoluteTilePixelY = tileY * MapService.TileSize;
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for (var pixelInTileY = 0; pixelInTileY < MapService.TileSize; pixelInTileY++)
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{
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var absoluteRowStartPixelIndex = (absoluteTilePixelY + pixelInTileY) * MapService.PixelsPerRow
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+ tileX * MapService.TileSize;
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for (var pixelInTileX = 0; pixelInTileX < MapService.TileSize; pixelInTileX++)
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buf.Pixels[absoluteRowStartPixelIndex + pixelInTileX] = pixelInTileX % 2 == pixelInTileY % 2;
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}
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}
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}
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private DisplayPixelBuffer CreateGameFieldPixelBuffer()
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{
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var data = new byte[10 + GameFieldPixelCount / 8];
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var result = new DisplayPixelBuffer(data)
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{
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Magic1 = 0,
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Magic2 = 19,
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X = 0,
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Y = 0,
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WidthInTiles = MapService.TilesPerRow,
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HeightInPixels = MapService.PixelsPerColumn
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};
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return result;
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}
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private DisplayPixelBuffer? _lastFrame;
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public DisplayPixelBuffer LastFrame
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{
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get => _lastFrame ?? throw new InvalidOperationException("first frame not yet drawn");
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private set => _lastFrame = value;
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}
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public Task TickAsync()
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{
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var buffer = CreateGameFieldPixelBuffer();
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DrawInto(buffer);
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LastFrame = buffer;
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return Task.CompletedTask;
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}
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}
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42
TanksServer/Services/MapService.cs
Normal file
42
TanksServer/Services/MapService.cs
Normal file
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@ -0,0 +1,42 @@
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namespace TanksServer.Services;
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internal class MapService
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{
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public const int TilesPerRow = 44;
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public const int TilesPerColumn = 20;
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public const int TileSize = 8;
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public const int PixelsPerRow = TilesPerRow * TileSize;
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public const int PixelsPerColumn = TilesPerColumn * TileSize;
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private readonly string _map =
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"""
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############################################
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#...................##.....................#
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#...................##.....................#
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#.....####......................####.......#
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#..........................................#
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#............###...........###.............#
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#............#...............#.............#
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#...##.......#...............#......##.....#
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#....#..............................#......#
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#....#..##......................##..#......#
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#....#..##......................##..#......#
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#....#..............................#......#
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#...##.......#...............#......##.....#
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#............#...............#.............#
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#............###...........###.............#
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#..........................................#
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#.....####......................####.......#
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#...................##.....................#
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#...................##.....................#
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############################################
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"""
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.ReplaceLineEndings(string.Empty);
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private char this[int tileX, int tileY] => _map[tileX + tileY * TilesPerRow];
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public bool IsCurrentlyWall(int tileX, int tileY)
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{
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return this[tileX, tileY] == '#';
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}
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}
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20
TanksServer/Services/ServicePointDisplay.cs
Normal file
20
TanksServer/Services/ServicePointDisplay.cs
Normal file
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@ -0,0 +1,20 @@
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using System.Net.Sockets;
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using Microsoft.Extensions.Options;
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namespace TanksServer.Services;
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internal sealed class ServicePointDisplay(IOptions<ServicePointDisplayConfiguration> options)
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{
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private readonly UdpClient _udpClient = new(options.Value.Hostname, options.Value.Port);
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public ValueTask<int> Send(DisplayPixelBuffer buffer)
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{
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return _udpClient.SendAsync(buffer.Data);
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}
|
||||
}
|
||||
|
||||
internal sealed class ServicePointDisplayConfiguration
|
||||
{
|
||||
public string Hostname { get; set; } = string.Empty;
|
||||
public int Port { get; set; }
|
||||
}
|
||||
|
|
@ -14,5 +14,11 @@
|
|||
<Link>.dockerignore</Link>
|
||||
</Content>
|
||||
</ItemGroup>
|
||||
|
||||
<PropertyGroup>
|
||||
<AnalysisMode>Recommended</AnalysisMode>
|
||||
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
|
||||
<NoWarn>CA1805,CA1848</NoWarn>
|
||||
</PropertyGroup>
|
||||
|
||||
</Project>
|
||||
|
|
|
|||
Reference in a new issue