separate folders per functionality

This commit is contained in:
Vinzenz Schroeter 2024-04-10 19:25:45 +02:00
commit 0ca6a91a7e

View file

@ -0,0 +1,15 @@
namespace TanksServer.GameLogic;
internal sealed class BulletManager
{
private readonly HashSet<Bullet> _bullets = new();
public void Spawn(Bullet bullet) => _bullets.Add(bullet);
public IEnumerable<Bullet> GetAll() => _bullets;
public void RemoveWhere(Predicate<Bullet> predicate)
{
_bullets.RemoveWhere(predicate);
}
}