implement upgrade system
This commit is contained in:
parent
64f4ea529a
commit
3468fff882
1 changed files with 558 additions and 100 deletions
123
src/upgrades.rs
Normal file
123
src/upgrades.rs
Normal file
|
|
@ -0,0 +1,123 @@
|
|||
use crate::Currency;
|
||||
use crate::game::Game;
|
||||
use std::collections::VecDeque;
|
||||
use std::fmt::{Debug, Formatter, Write};
|
||||
|
||||
pub(crate) struct Upgrade {
|
||||
pub(crate) name: &'static str,
|
||||
pub(crate) cost: Currency,
|
||||
pub(crate) apply: Box<dyn Fn(&mut Game)>,
|
||||
}
|
||||
|
||||
impl Debug for Upgrade {
|
||||
fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
|
||||
f.write_fmt(format_args!(
|
||||
"Upgrade {{ name: {:?}, cost: {:?} }}",
|
||||
self.name, self.cost
|
||||
))
|
||||
}
|
||||
}
|
||||
|
||||
pub(crate) fn get_upgrades() -> VecDeque<Upgrade> {
|
||||
vec![
|
||||
Upgrade {
|
||||
name: "Start Powering infrastructure",
|
||||
cost: 0f64,
|
||||
apply: Box::new(|game| {
|
||||
game.bars[0].enabled = true;
|
||||
}),
|
||||
},
|
||||
Upgrade {
|
||||
name: "More power",
|
||||
cost: 10f64,
|
||||
apply: Box::new(|game| {
|
||||
game.bars[0].productivity *= 2.0;
|
||||
}),
|
||||
},
|
||||
Upgrade {
|
||||
name: "",
|
||||
cost: 23f64,
|
||||
apply: Box::new(|game| {
|
||||
game.global_productivity *= 1.1;
|
||||
}),
|
||||
},
|
||||
Upgrade {
|
||||
name: "The answer",
|
||||
cost: 42f64,
|
||||
apply: Box::new(|game| {
|
||||
game.global_speed *= 1.1;
|
||||
}),
|
||||
},
|
||||
Upgrade {
|
||||
name: "Start Dusting ServicePoint",
|
||||
cost: 64f64,
|
||||
apply: Box::new(|game| {
|
||||
game.bars[1].enabled = true;
|
||||
}),
|
||||
},
|
||||
Upgrade {
|
||||
name: "Start Activating colorful lights",
|
||||
cost: 256f64,
|
||||
apply: Box::new(|game| {
|
||||
game.bars[2].enabled = true;
|
||||
}),
|
||||
},
|
||||
Upgrade {
|
||||
name: "Start Dimming darkroom",
|
||||
cost: 1024f64,
|
||||
apply: Box::new(|game| {
|
||||
game.bars[3].enabled = true;
|
||||
}),
|
||||
},
|
||||
Upgrade {
|
||||
name: "Start Refilling Matemat",
|
||||
cost: 4096f64,
|
||||
apply: Box::new(|game| {
|
||||
game.bars[4].enabled = true;
|
||||
}),
|
||||
},
|
||||
Upgrade {
|
||||
name: "Start Pre-heating convectiomat",
|
||||
cost: 16384f64,
|
||||
apply: Box::new(|game| {
|
||||
game.bars[5].enabled = true;
|
||||
}),
|
||||
},
|
||||
Upgrade {
|
||||
name: "Start Resetting chair heights",
|
||||
cost: 65536f64,
|
||||
apply: Box::new(|game| {
|
||||
game.bars[6].enabled = true;
|
||||
}),
|
||||
},
|
||||
Upgrade {
|
||||
name: "Start Untangling 'block chain'",
|
||||
cost: 262144f64,
|
||||
apply: Box::new(|game| {
|
||||
game.bars[7].enabled = true;
|
||||
}),
|
||||
},
|
||||
Upgrade {
|
||||
name: "Start Refilling sticker box",
|
||||
cost: 1048576f64,
|
||||
apply: Box::new(|game| {
|
||||
game.bars[8].enabled = true;
|
||||
}),
|
||||
},
|
||||
Upgrade {
|
||||
name: "Start Setting room to public",
|
||||
cost: 4194304f64,
|
||||
apply: Box::new(|game| {
|
||||
game.bars[9].enabled = true;
|
||||
}),
|
||||
},
|
||||
Upgrade {
|
||||
name: "Start Welcoming creatures",
|
||||
cost: 16777216f64,
|
||||
apply: Box::new(|game| {
|
||||
game.bars[10].enabled = true;
|
||||
}),
|
||||
},
|
||||
]
|
||||
.into()
|
||||
}
|
||||
Loading…
Reference in a new issue