//! Matrix → hyperhive wake bridge. Both room messages and room invites //! are surfaced to the agent by SWEEPING state on every post-sync //! callback, not by one-shot `m.room.message` / `StrippedRoomMemberEvent` //! handlers: a one-shot wake whose `send_wake` raced a hive-c0re / socket- //! down window (a container rebuild) was dropped with no retry, leaving //! the agent deaf to matrix activity until manually prompted. Sweeping the //! reliable sync path re-checks each tick and self-heals a dropped wake on //! the next one. //! //! Wake bodies stay short: `sweep_unread` sends the all-rooms unread //! summary (`wake::format_unread_summary`); the message stays unread //! server-side so the agent fetches detail via `read_room`. Self-sent //! messages never raise an unread notification, so they never wake. use std::collections::HashSet; use std::path::Path; use matrix_sdk::{Client, ruma::OwnedRoomId}; use tokio::sync::Mutex; use crate::{handlers, wake}; /// Push a *todo* (loose-ends v2) for each joined room carrying /// unread notifications, and clear the todo for rooms that have been read. /// Replaces the old direct-wake path: instead of firing an all-rooms wake, /// each unread room becomes a per-room `upsert_todo` keyed by its room id, /// and hive-c0re coalesces exactly one wake when the todo set changes. /// /// Driven from the post-sync callback — the same reliable path /// `sweep_invites` uses — so it re-checks unread each tick; a dropped /// upsert is retried on the next one (self-healing once the socket is /// back). `notified` tracks which rooms currently have an active todo so /// a room that becomes read gets its todo cleared. `account_tag` is /// `Some(name)` only in multi-account mode, prepended so the agent knows /// which account to `read_room` on. /// /// Self-sent messages don't raise an unread notification server-side, so /// no explicit self-filter is needed here. pub async fn sweep_unread( client: &Client, socket: &Path, notified: &Mutex>, account_tag: Option<&str>, ) { let unread = handlers::collect_unread_with_ids(client).await; let unread_ids: HashSet = unread.iter().map(|(id, _)| id.clone()).collect(); // Rooms we previously pushed a todo for that are no longer unread → the // agent read them; clear their todo. Snapshot under the lock, send // outside it, drop from `notified` on success (retry next tick on fail). let stale: Vec = { let active = notified.lock().await; active.difference(&unread_ids).cloned().collect() }; for id in stale { if wake::send_todo_clear(socket, Some(id.as_str()), false) .await .is_ok() { notified.lock().await.remove(&id); } } // Upsert a todo per currently-unread room. hive-c0re coalesces the wake // iff the summary is new or changed, so re-upserting an unchanged room // every sync tick is a cheap server-side no-op (no re-wake). for (id, ru) in &unread { let summary = wake::tag_account( account_tag, wake::format_unread_summary(std::slice::from_ref(ru)), ); match wake::send_todo_upsert(socket, id.as_str(), &summary).await { Ok(()) => { notified.lock().await.insert(id.clone()); } Err(e) => { tracing::warn!(error = %e, room = %id, "matrix: todo upsert failed; will retry next sync"); } } } } /// Wake the agent for any pending room invite it has not yet been /// notified about. Driven from the post-sync callback rather than a /// `StrippedRoomMemberEvent` handler: that handler dispatched /// unreliably — an invite that arrived while the daemon was down, or /// one that raced the handler, produced no wake at all (the message /// handler, by contrast, fires reliably for joined-room timeline /// events). Sweeping `invited_rooms()` after every sync catches both /// the cold-start and the race cases on the proven sync path. /// /// `notified` dedups so a standing invite wakes the agent once rather /// than on every sync tick; it is pruned to the current invite set each /// pass so a withdrawn-then-reissued invite wakes again. The agent /// decides whether to accept or reject by calling `resolve_invite`. pub async fn sweep_invites( client: &Client, socket: &Path, notified: &Mutex>, account_tag: Option<&str>, ) { let current = client.invited_rooms(); let current_ids: HashSet = current.iter().map(|r| r.room_id().to_owned()).collect(); let mut fresh = Vec::new(); { let mut seen = notified.lock().await; // Drop invites that are no longer pending (joined/rejected/withdrawn) // so a future re-invite to the same room wakes the agent again. seen.retain(|id| current_ids.contains(id)); for room in ¤t { if seen.insert(room.room_id().to_owned()) { fresh.push(room.clone()); } } } if fresh.is_empty() { return; } // Refresh loose-ends before waking so the invite is visible in // get_loose_ends during the agent's turn. handlers::refresh_invite_loose_ends(client).await; for room in fresh { let room_id = room.room_id().to_owned(); let label = room.name().unwrap_or_else(|| room_id.to_string()); tracing::info!(%room_id, "matrix: pending invite swept, waking agent"); let body = wake::tag_account( account_tag, format!( "[matrix] invited to {label} ({room_id}) — \ use list_invites to see pending invites, resolve_invite to accept or reject" ), ); if let Err(e) = wake::send_wake(socket, &body).await { tracing::warn!(error = %e, "matrix: failed to deliver invite-wake to hyperhive"); } } }