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docs: sort the top-level directories into five sections by what the reader wants

Every docs directory moves under 1-getting-started, 2-handbook,
4-implementation or 5-project; the options reference (section 3) comes from
the website and has no directory here. trust-boundary stays whole under the
handbook for now. web-ui, swarm and tools split between handbook and
implementation, and the command-line references move to
2-handbook/reference. Links, path references in code and nix, and the docs
index follow the moves; no page content changes.
This commit is contained in:
iris 2026-11-06 18:30:12 +01:00 • committed by mara
commit 6739bb903d

View file

@ -1,7 +1,7 @@
// 4G3NTS (containers) domain — extracted from tabs.js.
// Agent topology, container-row rendering, selection bar, and all
// live-update apply handlers for container-state, transient, and
// job-queue-rollup ops. See docs/web-ui/dashboard.md::Container row for the
// job-queue-rollup ops. See docs/2-handbook/web-ui/dashboard.md::Container row for the
// rendering contract.
import { $, form, fmtAgeSecs } from "./common.js";
@ -37,14 +37,14 @@ const containerRowCache = new Map();
// by agent name -> Map<transient_kind, since_unix>: an agent can hold
// several pills at once (every *running* node naming the agent lights
// one now, not just a curated "worth surfacing" subset — see
// docs/web-ui/dashboard.md::Container row), keyed the same way the backend's
// docs/2-handbook/web-ui/dashboard.md::Container row), keyed the same way the backend's
// own tombstone map is, `(agent, label)`, so a clear only removes the
// specific pill it names rather than guessing. `since_unix` is
// wall-clock so the elapsed-seconds badge ticks without polling.
const transientsState = new Map();
// In-memory set of selected agent logical names backing the sticky
// #selection-bar. See docs/web-ui/dashboard.md::Selection bar for the
// #selection-bar. See docs/2-handbook/web-ui/dashboard.md::Selection bar for the
// interaction model (icon-click toggle, Esc/clear button drop,
// tab-gated visibility).
const selectionState = new Set();
@ -225,7 +225,7 @@ function derivePortConflicts(containers) {
}
// ─── container ordering ──────────────────────────────────────────────────────
// Flat alphabetical sort — see docs/web-ui/dashboard.md::C0NTAINERS.
// Flat alphabetical sort — see docs/2-handbook/web-ui/dashboard.md::C0NTAINERS.
function sortedContainerRows(containers) {
// Close any open context menu before replacing the DOM tree — the
@ -285,7 +285,7 @@ function buildContainerLi(c, opts) {
// Agent icon: 5em square wrapper with an absolutely-positioned
// <img> + fire-and-forget load with /favicon.svg fallback. The
// wrapper doubles as the selection toggle (click / keyboard).
// See docs/web-ui/dashboard.md::Container row for the layout + load-strategy
// See docs/2-handbook/web-ui/dashboard.md::Container row for the layout + load-strategy
// rationale.
const iconImg = el("img", { class: "container-icon-img", alt: "" });
const icon = el(
@ -478,7 +478,7 @@ function buildContainerLi(c, opts) {
// dashboard-state fetch above.
if (pending.length) {
// One badge per pill — an agent can carry several transients at
// once now (see docs/web-ui/dashboard.md::Container row), each rendered
// once now (see docs/2-handbook/web-ui/dashboard.md::Container row), each rendered
// independently rather than collapsed into one label.
for (const label of pending) {
head.append(
@ -561,7 +561,7 @@ function buildContainerLi(c, opts) {
// Per-card action buttons (R3ST4RT / ST0P / ST4RT / R3BU1LD /
// DESTR0Y / PURG3) live on the selection bar, not here — see
// docs/web-ui/dashboard.md::Selection bar. The contextual `needs update ↻`
// docs/2-handbook/web-ui/dashboard.md::Selection bar. The contextual `needs update ↻`
// chip in the head row stays — it's a state-hint, not an
// action button.
@ -632,7 +632,7 @@ export function renderContainers(s) {
// TCP fallback — the gateway proxies the prefix to the per-agent
// harness (unix-domain via `agent-sockets.json`, or a computed TCP
// loopback port while the socket marker is absent). See
// `docs/web-ui/dashboard.md::Container row` + `docs/networking/gateway.md::Vhost map`.
// `docs/2-handbook/web-ui/dashboard.md::Container row` + `docs/4-implementation/networking/gateway.md::Vhost map`.
const gatewayLinks = !!(s && s.gateway_enabled);
// Forge public URL: state.forge_public_url (set by the NixOS module
// from services.hyperhive.swarm.forge.publicUrl) or null — never guessed
@ -658,7 +658,7 @@ export function renderContainers(s) {
// full stop (mara, on review: "remove the per agent pending stuff -
// only show what is running"; rendered one badge per pill — mara,
// earlier: "show all running nodes that name the agent"). See
// docs/web-ui/dashboard.md::Container row.
// docs/2-handbook/web-ui/dashboard.md::Container row.
const transientKindsMap = transientsState.get(c.name);
// Sorted for stable badge order across renders — Map iteration
// order is insertion order, which shifts as pills clear/re-add.
@ -725,7 +725,7 @@ export function renderContainers(s) {
// ─── selection bar ───────────────────────────────────────────────────────────
// Sticky-bottom strip; visible when >=1 agent selected on the 4G3NTS
// tab. See docs/web-ui/dashboard.md::Selection bar for the interaction model
// tab. See docs/2-handbook/web-ui/dashboard.md::Selection bar for the interaction model
// and the per-action availability rules (disabled-with-tooltip for
// actions that don't apply to the full selection). Actions POST per
// agent in a loop (endpoints are individually idempotent /