swarm-ui: the agents page is one column of cards that open in place
The roster loses its second column and its table view. Selecting a card opens its details under it as four folded sections: overview, settings, accounts and the terminal. The status, message and wanted rows, which the card header already shows, are gone from the details. The terminal page's details dialog keeps the flat list.
This commit is contained in:
parent
04fcb4ca5c
commit
2eaa02e892
16 changed files with 555 additions and 541 deletions
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@ -17,3 +17,11 @@
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align-items: center;
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gap: 0.75em;
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}
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/* The folded sections of an opened card sit one under another, each with the
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shared disclosure look; the fields keep the grid above. */
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.ui-agent-detail-sections {
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display: flex;
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flex-direction: column;
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gap: 0.75em;
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}
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@ -1,8 +1,11 @@
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// <AgentDetail> — one agent's details: its status, wanted state, hive, config
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// PR, inference settings, resource caps and linked accounts, plus the actions on them. The
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// body of the detail panel on `/agents` (where `withTerminal` adds the live
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// terminal and subagents below it) and of the detail dialog on a terminal
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// page (which is already beside the terminal, so omits it).
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// PR, inference settings, resource caps and linked accounts, plus the actions on
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// them. Two layouts. In an opened card on `/agents` (`inCard`) the card header
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// already shows status, message and wanted state, so the body is four folded
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// sections (`sections.ts`): overview, settings, accounts, and the terminal with
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// its subagents, each built when first opened. In the detail dialog on a terminal
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// page it is one flat list with those three rows, and no terminal, since the
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// page is already beside one.
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//
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// Takes the agent's *live* row and the shared `AgentActions`, so a state
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// change or a link made here shows wherever else the same row is drawn.
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@ -20,140 +23,262 @@ import { AgentTermPreview } from "../terminal/AgentTermPreview.js";
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import { FRESHNESS, type AgentRow } from "../AgentTypes.js";
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import { LinkAccountMenu } from "./LinkAccountMenu.js";
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import { LinkedAccounts } from "./LinkedAccounts.js";
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import { LazyDisclosure } from "../../ui/disclosure/LazyDisclosure.js";
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import {
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SECTION_TITLE,
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sectionsFor,
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startsOpen,
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type DetailSection,
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} from "./sections.js";
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import { SubagentTerms } from "../terminal/SubagentTerms.js";
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import { WantedMenu } from "../roster/WantedMenu.js";
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import "./AgentDetail.css";
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export function AgentDetail({
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/** The rows the card header already shows: status, message and wanted. */
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function HeaderRows({
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row,
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actions,
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withTerminal = false,
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}: {
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row: AgentRow;
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actions: AgentActions;
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withTerminal?: boolean;
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}) {
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const { tone, label } = FRESHNESS[row.freshness];
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const declareError = actions.actionErrors.get(row.name);
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return (
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<div class="ui-agent-detail">
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<dl class="ui-agent-detail-fields">
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<dt>status</dt>
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<dd>
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<>
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<dt>status</dt>
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<dd>
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<Badge
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tone={tone}
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value={
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<>
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{label}
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{row.last_seen_unix !== null ? (
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<>
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{" "}
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(<RelativeTime epochMs={row.last_seen_unix * 1000} />)
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</>
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) : null}
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</>
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}
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/>
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</dd>
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<dt>message</dt>
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<dd>{row.snapshot?.status_text ?? "—"}</dd>
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<dt>wanted</dt>
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<dd>
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{/* Full menu (destroy included) — mara: "destroy is already
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available via wanted state", no separate button needed. */}
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<WantedMenu
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row={row}
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pending={actions.pendingAgents.has(row.name)}
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onSelectUp={actions.selectUp}
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onSelectOffline={actions.selectOffline}
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onSelectPaused={actions.selectPaused}
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onDestroy={actions.requestDestroy}
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/>
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{/* A failed declaration shows here too: on a terminal page's
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dialog there is no roster card to carry the "failed" badge. */}
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{declareError ? (
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<ApiErrorPanel
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context="the declaration failed"
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problem={declareError}
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/>
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) : null}
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</dd>
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</>
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);
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}
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function OverviewRows({ row }: { row: AgentRow }) {
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return (
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<>
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<dt>state</dt>
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<dd>
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<AgentStateRow key={row.name} agent={row.name} />
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</dd>
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<dt>hive</dt>
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<dd>{row.hive ?? "—"}</dd>
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<dt>config PR</dt>
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<dd>
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{row.config_pr ? (
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<Badge
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tone={tone}
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tone="warning"
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value={
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<>
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{label}
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{row.last_seen_unix !== null ? (
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<>
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{" "}
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(<RelativeTime epochMs={row.last_seen_unix * 1000} />)
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</>
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) : null}
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</>
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row.config_pr.html_url ? (
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<a
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href={row.config_pr.html_url}
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target="_blank"
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rel="noreferrer"
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>
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#{row.config_pr.pr_number}
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</a>
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) : (
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`#${row.config_pr.pr_number}`
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)
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}
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/>
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</dd>
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<dt>message</dt>
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<dd>{row.snapshot?.status_text ?? "—"}</dd>
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<dt>wanted</dt>
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<dd>
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{/* Full menu (destroy included) — mara: "destroy is already
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available via wanted state", no separate button needed. */}
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<WantedMenu
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row={row}
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pending={actions.pendingAgents.has(row.name)}
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onSelectUp={actions.selectUp}
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onSelectOffline={actions.selectOffline}
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onSelectPaused={actions.selectPaused}
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onDestroy={actions.requestDestroy}
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) : (
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"—"
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)}
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</dd>
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</>
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);
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}
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function SettingsRows({ agent }: { agent: string }) {
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return (
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<>
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<dt>inference</dt>
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<dd>
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<AgentInference key={agent} agent={agent} />
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</dd>
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<dt>instructions</dt>
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<dd>
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<AgentInstructions key={agent} agent={agent} />
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</dd>
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<dt>resource caps</dt>
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<dd>
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<AgentLimits key={agent} agent={agent} />
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</dd>
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<dt>permissions</dt>
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<dd>
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<AgentPermissions key={agent} agent={agent} />
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</dd>
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<dt>allowed domains</dt>
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<dd>
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<AllowedDomains key={agent} agent={agent} />
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</dd>
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</>
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);
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}
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function AccountsRows({
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row,
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actions,
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}: {
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row: AgentRow;
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actions: AgentActions;
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}) {
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return (
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<>
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<dt>accounts</dt>
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<dd>
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{row.hive ? (
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<LinkedAccounts
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key={`${row.hive}/${row.name}`}
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hive={row.hive}
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agent={row.name}
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version={actions.linkVersion}
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/>
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{/* A failed declaration shows here too: on a terminal page's
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dialog there is no roster card to carry the "failed" badge. */}
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{declareError ? (
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<ApiErrorPanel
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context="the declaration failed"
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problem={declareError}
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/>
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) : null}
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</dd>
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<dt>state</dt>
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<dd>
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<AgentStateRow key={row.name} agent={row.name} />
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</dd>
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<dt>hive</dt>
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<dd>{row.hive ?? "—"}</dd>
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<dt>config PR</dt>
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<dd>
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{row.config_pr ? (
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<Badge
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tone="warning"
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value={
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row.config_pr.html_url ? (
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<a
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href={row.config_pr.html_url}
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target="_blank"
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rel="noreferrer"
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>
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#{row.config_pr.pr_number}
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</a>
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) : (
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`#${row.config_pr.pr_number}`
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)
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}
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/>
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) : (
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"—"
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)}
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</dd>
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<dt>inference</dt>
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<dd>
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<AgentInference key={row.name} agent={row.name} />
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</dd>
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<dt>instructions</dt>
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<dd>
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<AgentInstructions key={row.name} agent={row.name} />
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</dd>
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<dt>resource caps</dt>
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<dd>
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<AgentLimits key={row.name} agent={row.name} />
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</dd>
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<dt>permissions</dt>
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<dd>
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<AgentPermissions key={row.name} agent={row.name} />
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</dd>
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<dt>allowed domains</dt>
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<dd>
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<AllowedDomains key={row.name} agent={row.name} />
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</dd>
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<dt>accounts</dt>
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<dd>
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{row.hive ? (
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<LinkedAccounts
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key={`${row.hive}/${row.name}`}
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hive={row.hive}
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agent={row.name}
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version={actions.linkVersion}
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/>
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) : (
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"—"
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)}
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</dd>
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</dl>
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<div class="ui-agent-detail-actions">
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<LinkAccountMenu
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agent={row.name}
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hasHive={row.hive !== null}
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onSelect={(kind) => actions.openLink(row, kind)}
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/>
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</div>
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{withTerminal ? (
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) : (
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"—"
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)}
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</dd>
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</>
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);
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}
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function LinkAccountAction({
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row,
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actions,
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}: {
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row: AgentRow;
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actions: AgentActions;
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}) {
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return (
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<div class="ui-agent-detail-actions">
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<LinkAccountMenu
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agent={row.name}
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hasHive={row.hive !== null}
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onSelect={(kind) => actions.openLink(row, kind)}
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/>
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</div>
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);
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}
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/** The body of one folded section of an opened card. */
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function SectionBody({
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section,
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row,
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actions,
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}: {
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section: DetailSection;
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row: AgentRow;
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actions: AgentActions;
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}) {
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switch (section) {
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case "overview":
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return (
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<dl class="ui-agent-detail-fields">
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<OverviewRows row={row} />
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</dl>
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);
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case "settings":
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return (
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<dl class="ui-agent-detail-fields">
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<SettingsRows agent={row.name} />
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</dl>
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);
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case "accounts":
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return (
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<>
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<dl class="ui-agent-detail-fields">
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<AccountsRows row={row} actions={actions} />
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</dl>
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<LinkAccountAction row={row} actions={actions} />
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</>
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);
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case "terminal":
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return (
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<>
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{/* The agent's live terminal and its input box. */}
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<AgentTermPreview agentName={row.name} />
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<SubagentTerms key={row.name} agentName={row.name} />
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</>
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);
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}
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}
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export function AgentDetail({
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row,
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actions,
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withTerminal = false,
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inCard = false,
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}: {
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row: AgentRow;
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actions: AgentActions;
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/** Add the live terminal and subagents: for the flat layout, below the rows. */
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withTerminal?: boolean;
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/** The folded sections of an opened card, without the rows its header shows. */
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inCard?: boolean;
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}) {
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if (inCard) {
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return (
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<div class="ui-agent-detail ui-agent-detail-sections">
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{sectionsFor(withTerminal).map((section) => (
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<LazyDisclosure
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key={section}
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title={SECTION_TITLE[section]}
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startOpen={startsOpen(section)}
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>
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<SectionBody section={section} row={row} actions={actions} />
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</LazyDisclosure>
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))}
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</div>
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);
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}
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return (
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<div class="ui-agent-detail">
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<dl class="ui-agent-detail-fields">
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<HeaderRows row={row} actions={actions} />
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<OverviewRows row={row} />
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<SettingsRows agent={row.name} />
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<AccountsRows row={row} actions={actions} />
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</dl>
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<LinkAccountAction row={row} actions={actions} />
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{withTerminal ? (
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<SectionBody section="terminal" row={row} actions={actions} />
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) : null}
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</div>
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);
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@ -1,4 +1,4 @@
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// <AgentDetailPopover> — the agent detail panel from `/agents`, in a popover
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// <AgentDetailPopover> — an agent's details from `/agents`, as in an opened card, in a popover
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// under its anchor, for a page that is already showing the agent's terminal
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// and should not be left, or dimmed, to read or change its details. It carries
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// the same body (`AgentDetail`) and the same actions (`useAgentActions`) as the
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|
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@ -1,4 +1,4 @@
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// <AgentInference> — one agent's inference settings on the detail panel: the
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// <AgentInference> — one agent's inference settings in an opened agent card: the
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// model and effort it runs on now, with where each came from, and an editor
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// for the value the swarm sets.
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//
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@ -1,5 +1,5 @@
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// <AgentInstructions> — an editor for an agent's AGENTS.md, in a dialog opened
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// from the agent's detail panel.
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// from the agent's opened card.
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//
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// It loads the copy the agent's harness last published
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// (`GET /api/agents/{name}/agents-md`, so a stopped agent shows the text it
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|
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@ -1,4 +1,4 @@
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// <AgentLimits> — one agent's resource caps on the detail panel: the CPU and
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// <AgentLimits> — one agent's resource caps in an opened agent card: the CPU and
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// memory caps the swarm sets for it, and an editor for them.
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//
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// Reads `GET /api/agents/{name}/limits`, which answers the stored caps as
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|
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@ -1,4 +1,4 @@
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// <AgentPermissions> — one agent's permissions on the detail panel: what the
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// <AgentPermissions> — one agent's permissions in an opened agent card: what the
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// swarm grants it, and an editor for that.
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//
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// Reads `GET /api/agents/{name}/permissions`, which answers the stored list as
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|
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|
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@ -1,4 +1,4 @@
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// The detail panel's allowed-domains editor: which entries one agent's panel
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// The allowed-domains editor of an opened agent card: which entries it
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// shows and the bodies it sends. Kept out of the component so `npm test` can
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// run it.
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|
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@ -1,4 +1,4 @@
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// The detail panel's permissions editor: what it starts on and how a granted
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// An opened agent card's permissions editor: what it starts on and how a granted
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// set reads. Kept out of the component so `npm test` can run it.
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/**
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|
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28
frontend/packages/swarm-ui/src/agent/detail/sections.ts
Normal file
28
frontend/packages/swarm-ui/src/agent/detail/sections.ts
Normal file
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@ -0,0 +1,28 @@
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// The sections an agent card opens into, without a DOM: which there are, in
|
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// what order, and which start open. The card's header already shows the
|
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// agent's status, message and wanted state, so the sections hold the rest.
|
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|
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/** One folded block of an opened agent card. */
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export type DetailSection = "overview" | "settings" | "accounts" | "terminal";
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/** What each section's header says. */
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export const SECTION_TITLE: Record<DetailSection, string> = {
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overview: "overview",
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settings: "settings",
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accounts: "accounts",
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terminal: "terminal",
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};
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/**
|
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* The sections a card shows, top to bottom. The terminal is left out where
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* the page is already beside one (the terminal page's details dialog).
|
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*/
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export function sectionsFor(withTerminal: boolean): DetailSection[] {
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const sections: DetailSection[] = ["overview", "settings", "accounts"];
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return withTerminal ? [...sections, "terminal"] : sections;
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}
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/** Only the overview is open when a card opens; the rest build on demand. */
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export function startsOpen(section: DetailSection): boolean {
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return section === "overview";
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}
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|
|
@ -42,3 +42,14 @@
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flex: 1;
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min-width: 0;
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}
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/* The header is what opens the card: it reads as a control without a box. */
|
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.ui-agent-card-row[role="button"] {
|
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cursor: pointer;
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}
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/* The opened body, set off from the header by a rule. */
|
||||
.ui-agent-card-detail {
|
||||
margin-block-start: 0.75em;
|
||||
padding-block-start: 0.75em;
|
||||
border-block-start: 1px solid var(--border);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,56 +1,55 @@
|
|||
// <AgentCard> — one card per roster agent (mara: "main view: name,
|
||||
// status, message, wanted" / "message as second line" / "more like
|
||||
// card per agent") — the FilterableView `view === "cards"` alternative
|
||||
// to the original `Table`, not its replacement (see `AgentsPage`'s own
|
||||
// comment). Clicking a card opens a detail panel repeating this same
|
||||
// info plus what doesn't fit here (hive, config-PR link, matrix
|
||||
// link-account) — mara: "the info from main list should be included in
|
||||
// the agent view" too, not just the leftovers.
|
||||
// card per agent"). The header is those four things; selecting it opens the
|
||||
// card in place into the agent's details (mara: "one column of expandable
|
||||
// cards"), so there is no second panel to select into. The header already
|
||||
// shows the agent's status, message and wanted state, so the opened body is the
|
||||
// rest: `AgentDetail`'s folded sections (`inCard`).
|
||||
//
|
||||
// Built on the shared `Card` primitive (`ui/card/`) for the clickable/
|
||||
// selectable-container mechanics — the `stopPropagation` wrapper around
|
||||
// `WantedMenu` below keeps its own clicks (mouse or keyboard-synthesized,
|
||||
// `WantedMenu` hosts real `<button>`s) from also firing `Card`'s
|
||||
// `onClick` and opening the detail panel.
|
||||
// The `stopPropagation` wrappers around the login and `WantedMenu` controls
|
||||
// keep their own clicks (mouse or keyboard-synthesized, they host real
|
||||
// `<button>`s) from also toggling the card. The wanted menu carries the destroy
|
||||
// option here, since no detail row repeats it any more.
|
||||
import { useState } from "preact/hooks";
|
||||
import { Badge } from "@hive/shared/badge.js";
|
||||
import type { ProblemDetails } from "@hive/shared/api-error.js";
|
||||
import { Card } from "../../ui/card/Card.js";
|
||||
import { RelativeTime } from "../../ui/relative-time/RelativeTime.js";
|
||||
import { AgentIcon } from "../AgentIcon.js";
|
||||
import { ClaudeLoginDialog } from "../claude-login/ClaudeLoginDialog.js";
|
||||
import { AgentDetail } from "../detail/AgentDetail.js";
|
||||
import { FRESHNESS, showsLoginNeeded, type AgentRow } from "../AgentTypes.js";
|
||||
import type { AgentActions } from "./AgentActions.js";
|
||||
import { WantedMenu } from "./WantedMenu.js";
|
||||
import "./AgentCard.css";
|
||||
|
||||
export function AgentCard({
|
||||
row,
|
||||
pending,
|
||||
error,
|
||||
selected,
|
||||
onSelectUp,
|
||||
onSelectOffline,
|
||||
onSelectPaused,
|
||||
onOpenDetail,
|
||||
actions,
|
||||
}: {
|
||||
row: AgentRow;
|
||||
pending: boolean;
|
||||
error: ProblemDetails | undefined;
|
||||
/** This row is the one currently shown in the detail panel — a
|
||||
* highlight only (the panel itself is the source of truth), so a
|
||||
* page-refresh landing on a still-valid selection reads as obviously
|
||||
* "that one" rather than a silent selection nothing marks. */
|
||||
selected: boolean;
|
||||
onSelectUp: (row: AgentRow) => void;
|
||||
onSelectOffline: (row: AgentRow) => void;
|
||||
onSelectPaused: (row: AgentRow) => void;
|
||||
onOpenDetail: (row: AgentRow) => void;
|
||||
actions: AgentActions;
|
||||
}) {
|
||||
const { tone, label } = FRESHNESS[row.freshness];
|
||||
const [loggingIn, setLoggingIn] = useState(false);
|
||||
const [open, setOpen] = useState(false);
|
||||
const error = actions.actionErrors.get(row.name);
|
||||
const toggle = () => setOpen((was) => !was);
|
||||
return (
|
||||
<Card selected={selected} onClick={() => onOpenDetail(row)}>
|
||||
<div class="ui-agent-card-row">
|
||||
<Card selected={open}>
|
||||
<div
|
||||
class="ui-agent-card-row"
|
||||
role="button"
|
||||
tabIndex={0}
|
||||
aria-expanded={open}
|
||||
onClick={toggle}
|
||||
onKeyDown={(e) => {
|
||||
if (e.target !== e.currentTarget) return;
|
||||
if (e.key === "Enter" || e.key === " ") {
|
||||
e.preventDefault();
|
||||
toggle();
|
||||
}
|
||||
}}
|
||||
>
|
||||
<AgentIcon name={row.name} />
|
||||
<div class="ui-agent-card-body">
|
||||
<div class="ui-agent-card-line1">
|
||||
|
|
@ -104,11 +103,11 @@ export function AgentCard({
|
|||
>
|
||||
<WantedMenu
|
||||
row={row}
|
||||
pending={pending}
|
||||
showDestroy={false}
|
||||
onSelectUp={onSelectUp}
|
||||
onSelectOffline={onSelectOffline}
|
||||
onSelectPaused={onSelectPaused}
|
||||
pending={actions.pendingAgents.has(row.name)}
|
||||
onSelectUp={actions.selectUp}
|
||||
onSelectOffline={actions.selectOffline}
|
||||
onSelectPaused={actions.selectPaused}
|
||||
onDestroy={actions.requestDestroy}
|
||||
/>
|
||||
{error ? (
|
||||
<Badge
|
||||
|
|
@ -124,6 +123,11 @@ export function AgentCard({
|
|||
</div>
|
||||
</div>
|
||||
</div>
|
||||
{open ? (
|
||||
<div class="ui-agent-card-detail">
|
||||
<AgentDetail row={row} actions={actions} withTerminal inCard />
|
||||
</div>
|
||||
) : null}
|
||||
</Card>
|
||||
);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -47,13 +47,13 @@ export function WantedMenu({
|
|||
* only the table's "wanted" column needs it, to escape
|
||||
* `.ui-table-scroll`'s clip on the table's last row (the bug `Dropdown`'s
|
||||
* own `portal` prop exists to fix in the first place).
|
||||
* Neither the card list nor the detail panel has a clipping ancestor,
|
||||
* and inside the detail panel specifically `portal` is actively wrong:
|
||||
* Neither the card list nor the details dialog has a clipping ancestor,
|
||||
* and inside the details dialog specifically `portal` is actively wrong:
|
||||
* a `position: fixed` element appended to `document.body` renders
|
||||
* *behind* an open native `<dialog>` (the dialog is promoted to the
|
||||
* browser's top layer, which composites above ordinary body content
|
||||
* regardless of z-index) — found while screenshotting this exact
|
||||
* dropdown open inside the detail panel, only the portion extending
|
||||
* dropdown open inside the details dialog, only the portion extending
|
||||
* past the dialog's own edge was visible.
|
||||
*/
|
||||
portal?: boolean;
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
/* <AgentTermPreview> — a *preview*, not the full terminal: a much
|
||||
shorter cap than @hive/shared/terminal.css's own 32em default so it
|
||||
reads as "peek at what's happening" inside the detail panel rather
|
||||
than competing with the panel's own fields for vertical space. */
|
||||
reads as "peek at what's happening" inside an opened agent card rather
|
||||
than competing with the card's own fields for vertical space. */
|
||||
@import "@hive/shared/terminal.css";
|
||||
|
||||
.ui-agent-term-preview {
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
// <AgentTermPreview> — the MVP mara's own ruling asked for: not a separate
|
||||
// page, a small preview embedded below `AgentsPage`'s detail panel fields, with
|
||||
// page, a small preview in an opened agent card on `AgentsPage`, with
|
||||
// an `AgentInputForm` under an agent's terminal (a subagent's has none: it
|
||||
// takes no input of its own). Consumes swarm-controller's
|
||||
// `GET /api/agents/{name}/term/stream`, or for a subagent
|
||||
|
|
@ -20,9 +20,9 @@
|
|||
// not from `AgentRow` — the roster fetch `AgentsPage` already did has no
|
||||
// notion of turn_state/model/ctx/cost, only `wanted`/`snapshot.running`.
|
||||
// Only the full-tab mount (`fullHeight`) shows the state badges: the small
|
||||
// preview in the detail panel stays free of them (mara: "the preview is small
|
||||
// preview in an opened card stays free of them (mara: "the preview is small
|
||||
// and should not be encroached further with badges on top, but for the full
|
||||
// screen term i want it like that"), and the panel's details table lists the
|
||||
// screen term i want it like that"), and the card's overview lists the
|
||||
// same state in a row of its own (`AgentStateRow`).
|
||||
|
||||
// **Expand-to-fullscreen trigger** — opens/navigates to
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
// <SubagentTerms> — an agent's subagents, under its own terminal preview in
|
||||
// `AgentsPage`'s detail panel. The list is `GET /api/agents/{name}/subagents`:
|
||||
// an opened agent card on `AgentsPage`. The list is `GET /api/agents/{name}/subagents`:
|
||||
// the subagents the swarm queue holds terminal rows for, each with the
|
||||
// publish time of its newest row. Newest first, with a ticking age beside
|
||||
// the name; one quiet for `STALE_S` is dimmed. Subagents are spawned on
|
||||
|
|
|
|||
Loading…
Reference in a new issue