session-start and room-joined synthetic notices via generic notices list

This commit is contained in:
Damocles 2026-05-01 15:14:28 +02:00
commit 780f80615d

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@ -85,7 +85,7 @@ pub struct ShardSession {
/// Last time a turn finished.
last_used: Instant,
/// Number of turns processed.
turn_count: u32,
pub turn_count: u32,
/// Rooms we've sent at least one turn for in this session. Used to decide
/// whether to include `previously_seen` context in a turn.
pub rooms_seen: HashSet<OwnedRoomId>,